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High Quality Content by WIKIPEDIA articles! Rock Band is a 2007 music video game developed by Harmonix Music Systems and distributed by MTV Games and Electronic Arts. The game is available for the Xbox 360, PlayStation 2, PlayStation 3, and Wii game consoles. Rock Band is based on Harmonix' previous success with the Guitar Hero series of video games in which players used a guitar-shaped controller to simulate playing rock music. Rock Band expands on the concept by adding a drum and microphone peripheral, allowing up to four players to participate in the game, playing lead and bass guitar, drums, and vocals. The gameplay in Rock Band is comparable to that in Guitar Hero along with elements from Harmonix' Karaoke Revolution. Rock Band for the Xbox 360 and PlayStation 2 and 3 shipped with 58 songs on disk, while the Wii version, released at a later date, contained 5 additional songs that were released as downloadable content for the game. The European version of the game of the game also includes 9 additional songs that have since been released as downloadable content for other regions.
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. SpongeBob SquigglePants is an action video game based on the SpongeBob SquarePants television series, developed by WayForward Technologies and published by THQ. The game was first announced on March 23, 2011 and was released for Wii in North America on April 12, 2011, April 14, 2011 in Australia, and in Europe on April 15, 2011. The Nintendo 3DS version was released on May 17, 2011 in North America and in Europe on May 27, 2011. It is the fourth game to use the uDraw GameTablet accessory and borrows its concept from the WarioWare series, consisting of a series of minigames. SpongeBob SquigglePants also features appearances from Patchy the Pirate, the president of the SpongeBob fan club, as its live-action host. The Wii version received mixed reviews, receiving an 57/100 on Metacritic, as well as the 3DS version, and sold 26,636 copies 10 weeks after its release. It has been announced that the game, along with other uDraw Games, will be coming to Xbox 360 and PlayStation 3 consoles this fall.
Grand Theft Auto III (abbreviated as GTA III) is a sandbox-style action-adventure computer and video game developed by DMA Design (now Rockstar North), and published by Rockstar Games. It is the first 3D title in the Grand Theft Auto (GTA) series, the third original console release and the fifth original title overall. It was released in October 2001 for the PlayStation 2, May 2002 for Windows, and in November 2003 for the Xbox. The game is preceded by Grand Theft Auto 2 and succeeded by Grand Theft Auto: Vice City. GTA III is set in modern Liberty City, a fictional metropolitan city based on New York City. The game follows a nameless criminal who was betrayed by his girlfriend in a bank heist, and is required to work his way up the crime ladder of the city before confronting her. GTA III is composed of elements from driving games and third-person shooters. The game's concept and gameplay, coupled with the use of a 3D game engine for the first time in the series, contributed to Grand Theft Auto III's positive reception upon its release, it became 2001's top selling video game and is cited as a landmark in video games for its far-reaching influence within the industry.
Karaoke Revolution and its many sequels are video games for the PlayStation 2, PlayStation 3, Nintendo GameCube, Wii, Xbox, and Xbox 360, developed by Harmonix Music Systems and Blitz Games and published by Konami in its Bemani line of music games. The Original Concept for Karaoke Revolution was created by Scott Hawkins and Sneaky Rabbit Studios. Technology and concepts from the game were subsequently incorporated into Harmonix's game Rock Band. The Japanese versions of the game are developed by Konami themselves. The gameplay also differs significantly. Rather than a game per se, it is merely a karaoke system for the PlayStation 2, with no judgments. The game does not attempt to understand the singer's words, but instead detects their pitch. As such, singers can hum to a song or sing different lyrics without penalty. The game adapts to the player singing in a different octave than the song, to accommodate players whose vocal ranges do not fit the song.
Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don’t have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don’t know how to program at all, Beginning XNA 3.0 Game Programming: From Novice to Professional will teach you the basics of C# 2008 programming along the way. Don’t get overwhelmed with details you don’t need to know—just learn what you need to start creating your own games right now! This fast–paced introduction to XNA 3.0 and the C# language provides you with a quick–start guide to creating high–quality XNA games. You’ll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long, you will have the skills to create smooth, professional–looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques. What you’ll learn - Master game planning and programming basics - Understand 2–D graphics, audio, and input basics - Create your first 2–D game - Improve your first 2–D game - Explore the basics of game networking - Deal with sound in XNA 3.0 - See how to create a 2–D multiplayer game, Rock Rain Live! - Understand 3–D game programming basics - Render pipelines, shaders, and effects - Work with lights, cameras, and transformations - Generate a terrain - Learn skeletal animation techniques - Create a third–person shooter game - Play games on the Zune console Who this book is for This book is for anyone approaching XNA programming for the Xbox 360 for the first time, whether they have experience programming computer games or not.
With the exceptional heritage, critical acclaim and tremendous sales of the Thief franchise, fans of the series will be delighted to add this book to their collection in anticipation of the new Thief game.The Art of Thief demonstrates the stunning concept and development art from the eagerly anticipated next-gen console game, Thief.The Art of Thief will be released day and date to coincide with the launch of the long awaited Thief game. The Art of Thief is the perfect companion for fans of the Thief franchise. The Thief videogame series has achieved tremendous sales and been praised by numerous respected media sources, such as The Washington Post, The LA Times, and The New York Times. The Thief games have often been praised for innovating the stealth genre and have accumulated a dedicated and loyal fanbase consisting of millions of people worldwide.The new Thief game will be heavily promoted as it will feature on the Xbox One and Playstation 4 consoles, which have both received international media and online attention.
Titanfall has already accumulated a plethora of prestigious gaming awards and gained worldwide media attention ahead of its release. The Art of Titanfall offers fans of this ground-breaking game an exclusive insight into its visual development through all stages of production. The Art of Titanfall offers an intricately detailed look at the concept and development art behind arguably the most eagerly anticipated game of 2014, Titanfall. The Art of Titanfall will be released ahead of the launch date for the game, offering fans a sneak-peak at what they can expect. Titanfall won over 60 awards at E3 2013, including Best Original Game, Best Console Game, Best PC Game, Best Action Game, Best Online Multiplayer, and the coveted Best of Show. Titanfall has won several critics choice awards from reputable gaming websites such as IGN, Game Informer, and Destructoid. Titanfall will be a launch game released on the next-gen console Xbox One and will have a huge marketing campaign behind it from both the game developers and Microsoft.